![I'm modeling a low poly house and get some ugly triangular shadows in Cycles, but not Eevee. This is for Unity and I'm not sure if it will mess up shadows, is I'm modeling a low poly house and get some ugly triangular shadows in Cycles, but not Eevee. This is for Unity and I'm not sure if it will mess up shadows, is](https://preview.redd.it/6rpiedxhdss51.png?width=640&crop=smart&auto=webp&s=ee2d8dec78fc0f236a5ccc4dc9d98b5edbe5e265)
I'm modeling a low poly house and get some ugly triangular shadows in Cycles, but not Eevee. This is for Unity and I'm not sure if it will mess up shadows, is
![Lighting looks horrible on my Android build. First image is how it looks in editor (and how it should look), and the second image is on my phone. Does anybody know how Lighting looks horrible on my Android build. First image is how it looks in editor (and how it should look), and the second image is on my phone. Does anybody know how](https://i.redd.it/uvvbfmm3t8v71.png)
Lighting looks horrible on my Android build. First image is how it looks in editor (and how it should look), and the second image is on my phone. Does anybody know how
![When you finally manage to import your ugly blender character to Unity with mecanim, it's party time : r/Unity3D When you finally manage to import your ugly blender character to Unity with mecanim, it's party time : r/Unity3D](https://preview.redd.it/ts0pg50rikq51.gif?format=png8&s=6af9aa7e46398a846a502833bffb1ea786031171)
When you finally manage to import your ugly blender character to Unity with mecanim, it's party time : r/Unity3D
Unity Tutorial Part 1 : Discover Voice Controlled AR, With A Cloud AI ✓ | Diego Herrera | Skillshare
Unity Tutorial Part 1 : Discover Voice Controlled AR, With A Cloud AI ✓ | Diego Herrera | Skillshare
![I'm modeling a low poly house and get some ugly triangular shadows in Cycles, but not Eevee. This is for Unity and I'm not sure if it will mess up shadows, is I'm modeling a low poly house and get some ugly triangular shadows in Cycles, but not Eevee. This is for Unity and I'm not sure if it will mess up shadows, is](https://preview.redd.it/lzkeexkqdss51.png?width=640&crop=smart&auto=webp&s=68cc614273b3d8ec723948897836aed5c8d67e30)
I'm modeling a low poly house and get some ugly triangular shadows in Cycles, but not Eevee. This is for Unity and I'm not sure if it will mess up shadows, is
![Thinsoldier's Sketchbook 2020 - 2021 - #136 by thinsoldier - Sketchbooks - Blender Artists Community Thinsoldier's Sketchbook 2020 - 2021 - #136 by thinsoldier - Sketchbooks - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/9/6/d/96d7b440765bc4d93ad75c9717d2992c6eaa8eb7.jpeg)
Thinsoldier's Sketchbook 2020 - 2021 - #136 by thinsoldier - Sketchbooks - Blender Artists Community
![Lighting looks horrible on my Android build. First image is how it looks in editor (and how it should look), and the second image is on my phone. Does anybody know how Lighting looks horrible on my Android build. First image is how it looks in editor (and how it should look), and the second image is on my phone. Does anybody know how](https://preview.redd.it/3cgj4hp4t8v71.jpg?width=405&format=pjpg&auto=webp&s=7b91007698093f4d1ac82e840bc8f9ae99e26179)
Lighting looks horrible on my Android build. First image is how it looks in editor (and how it should look), and the second image is on my phone. Does anybody know how
![Unity's newest First and Third Person Controller Starter Assets came out recently, so I made a video explaining it in-depth! I do a general project overview then a deep dive into the Unity's newest First and Third Person Controller Starter Assets came out recently, so I made a video explaining it in-depth! I do a general project overview then a deep dive into the](https://external-preview.redd.it/qggFOtGk3lB3GbPHyIXR2nQvBDFYy2H02grpyRPULGk.png?format=pjpg&auto=webp&s=c5fd5d4fd28ff8fc623868b48b903815e3cb7366)